Albeit I love the Plucky Porcupine Game Boutique moniker, I am going to be switching domains to Plucky Porcupine Productions. In addition to 50% more alliteration, I have creative interests outside of game development and I want my umbrella moniker to reflect that. The game boutique will still exist asContinue Reading

I know that I had previously said that I wanted to explore non-imperative, non-OO options for gamedev, but, in the time since then, I’ve explored several functional languages—and greatly enjoyed writing toy programs in impure functional languages like Scheme; thinking recursively is fun—but the reality is that functional programming justContinue Reading